OgreSpeedTree brings the power of SpeedTreeRT® to your Ogre applications!
SpeedTreeRT® is the market leader for real-time trees and foliage and has been used in many high-profile products. Now, you can leverage that capability in Ogre incredibly easily using OgreSpeedTree, using an API structure that will be instantly familiar and comfortable to you, as an Ogre user.
SpeedTree v5 Support Is Coming!
Screenshots
Features in brief
- Really easy - get a great-looking forest rendering in no time!
- Tight integration with Ogre, familiar API & concepts
- Loads trees modelled in SpeedTreeCAD
- Smooth level-of-detail transitions, can be tuned depending on hardware capability
- Efficient batching of distant trees makes very large forests possible
- SpeedWind support - branches bend, leaves rustle
- Dynamic lighting and shadows
- High-quality, fully customisable materials using powerful Ogre material system
- Full source code available to all licensees
Here's a video to show it in motion:
This video also demonstrates the use of OgreSpeedGrass, which is provided as part of an annual support contract for OgreSpeedTree. OgreSpeedGrass gives you the benefit of large, rolling fields of grass which sway in the wind and are paged in efficiently around the camera. Distributions of grass can be manually defined down to the grass blade, randomly distributed, or loaded from a file.
Buying OgreSpeedTree
OgreSpeedTree is licensed per-title and costs US$1495. OgreSpeedTree builds upon SpeedTreeRT® and therefore you must have a valid license for SpeedTreeRT® before we can provide OgreSpeedTree to you. Evaluation versions of OgreSpeedTree are available on request, please simply complete the contact form and we will get back to you as soon as possible.