OgreSpeedTree brings the power of SpeedTreeRT® to your Ogre applications!

SpeedTreeRT® is the market leader for real-time trees and foliage and has been used in many high-profile products. Now, you can leverage that capability in Ogre incredibly easily using OgreSpeedTree, using an API structure that will be instantly familiar and comfortable to you, as an Ogre user.

OgreSpeedTree 2.0 released featuring SpeedTree v5 support

We're happy to annouce that OgreSpeedTree has had a major upgrade to version 2.0, which includes support for IDV's excellent SpeedTree v5. With significant improvements in lighting complexity, texture detail and level-of-detail transitions, OgreSpeedTree 2.0 brings you the highest quality foliage for your Ogre applications while making the whole process very easy.

Update: OgreSpeedTree v2.0 now supports Ogre 1.7 (Cthugha), the new stable release of Ogre!

Screenshots

Features in brief

  • Really easy - get a great-looking forest rendering in no time!
  • Tight integration with Ogre, familiar API & concepts
  • Loads trees modelled in SpeedTree Modeller & SpeedTree Compiler
  • Smooth level-of-detail transitions, can be tuned depending on hardware capability
  • Efficient batching of distant trees makes very large forests possible
  • Wind support - branches bend, leaves rustle
  • Dynamic lighting and shadows, including diffuse, normal, specular and transmission lighting, ambient occlusion and dynamic self-shadowing.
  • High-quality, fully customisable materials using powerful Ogre material system
  • Full source code available to all licensees

Buying OgreSpeedTree

OgreSpeedTree is licensed per-title and costs US$1495. OgreSpeedTree builds upon SpeedTreeRT® and therefore you must have a valid license for SpeedTreeRT® before we can provide OgreSpeedTree to you. Evaluation versions of OgreSpeedTree are available on request, please simply complete the contact form and we will get back to you as soon as possible.